Live-game field guide · Official — current patch

Creator Chronicles Auction House: Buy, Sell & Compare

Compare buying now with crafting or waiting, using current prices in your own save. Calculate net proceeds after the fee you enter; this wiki does not assume a universal market price or tax.

Reviewed against v1.10Verified Changed in v1.07 ↗

Current reference

What the official sources confirm

  • The Store describes market timing and price differences as part of progression.
  • Meat and prepared food have separate tabs since v1.07.
  • Skill Books and Pages unlock for purchase after progression.
  • Buying Urgently descriptions show owned, required and remaining quantities.

Practical use

What to do next

  1. 01

    Set the quantity you actually need and record the current unit price.

  2. 02

    Compare the total purchase cost with materials and production costs.

  3. 03

    Use the calculator's fee field only for a fee you can verify.

  4. 04

    After delivering a request, recheck the stock reserved for other tasks.

Separate resale profit from crafting savings

For resale, subtract the purchase cost and your entered selling fee from revenue. For a make-or-buy decision, compare the full crafting cost with the current buying price. A cheaper craft is not automatically a profitable sale: the selling price and fee still matter. Enter ingredient opportunity costs consistently instead of treating gathered materials as free in one comparison and valuable in another.

The calculator's initial numbers are examples. Replace them with quotes from the same moment in your save. Try a small quantity before a large plan, and keep the fee visible even when it is zero. No market price forecast or guaranteed trading strategy is implied by the arithmetic.

Related guides & tools

Sources & corrections

Official statements support the facts above. Planning suggestions are this wiki's analysis, not an in-game test result.

Prepare a correction with evidence →