Roster Desk
Build the guild around real roles
Compare class, profession, combat purpose, village value, mood, and Affinity without invented tier lists.
Open Guild Members →Run the guild. Read the system. Write your chronicle.
A practical Creator Chronicles reference for guild members, village work, production, the Auction House, dungeons, relationships, and launch-day discoveries.
Confirmed facts are separated from Demo evidence and launch checks. No guessed recipes, member rankings, fees, drops, or gift preferences.

Guildmaster's Desk
Members do the work, professions move resources, and combat turns planning into progress. The wiki keeps those relationships visible.
Roster Desk
Compare class, profession, combat purpose, village value, mood, and Affinity without invented tier lists.
Open Guild Members →Production Ledger
Follow gathering, processing, crafting, Codex progress, and the Auction House as one connected economy.
Browse Professions →Quest Board
Use party purpose, equipment, preparation items, battle results, and strategy settings to plan the next attempt.
Plan a Dungeon Run →Connected Systems
These four desks hold systems that are already meaningful, while keeping their unreleased numbers out of permanent claims.
Economy
Production targets and a responsive Auction House turn every item need into a timing and opportunity-cost decision.
Relationships
Use the Tavern, observed mood context, Affinity, and personal gift notes without turning unknown preferences into a global chart.
Competitive
PvP, Rankings, and Seasons are announced for launch. The parent guide holds the confirmed state while exact rules remain gated.
Completion
Farming, Mining, Fishing, Alchemy, Cooking, Blacksmithing, and Enchanting connect the gathering and crafting loop.
Evidence Before Answers
Current official facts, Demo observations, historical notes, and launch checks use separate labels. Empty member and recipe pages stay unpublished until they have evidence and real player value.
Read the source policy →Store and official announcement checked September 6.
Attack, healing, and potion controls are in the current Demo update.
Reserved in typed schemas; not published as thin search pages.
Practical Workbench
Plan a role mix and comparison dimensions without fake member rankings.
Turn attack, healing, and potion priorities into a transparent preset.
Calculate gross revenue, total cost, fee impact, net profit, margin, and break-even.
Calculate stock gaps, batches, material needs, and overproduction.
Original System Map
The main loop turns member choices into stronger future options.
Popular Questions
Each page starts with a direct answer, then shows its evidence, uncertainties, and connected systems.
Search every published page →About two hours, level 20, and four normal dungeons—plus the details that still need a launch check.
Compare the current full-game Windows and macOS requirements before installing.
Connect buildings, assignments, resources, production, and upgrades.
Define the goal, party roles, equipment, supplies, strategy, and review loop.
Treat gear as part of role coverage and encounter readiness, not an isolated score.
Separate current, announced, historical, and still-unverified mechanics.
Fast Answers
The current official schedule is September 14, 2026 at 08:00 UTC. The Store still shows the game as coming soon as of September 6.
Yes. Steam currently lists a free Demo with about two hours of play, progression to level 20, and four normal dungeons.
No. The Demo advertises some of 120 unique members, but a complete ranked roster would be invented before live-build verification.
No verified fee is assumed here. The calculator keeps fee or tax as an optional user-entered value.
Current Chronicle