Live-game field guide · Official — current patch

Creator Chronicles Dungeons: Preparation, Information & Drops

Choose a dungeon, inspect its enemies and supplies, then review the result before changing your party. Current patches expose monster stats and progressively reveal boss information after clears.

Reviewed against v1.10Verified Changed in v1.10 ↗

26 officially named dungeon objectives

Requirements are summarized from the public Steam list, checked September 25. Names establish objectives, not encounter order, unlock levels, loot tables or hidden ending conditions.

  • Hidden Serpent Swamp
  • Rift of Thornbrambles
  • White Wolf Citadel
  • Abandoned Mine
  • Cave of the Red Rune
  • Red Moon Citadel
  • Frozen Cave
  • Twisted Abyssal Ruins
  • Underpass
  • Shelter for the Forgotten
  • Troll Encampment
  • Abandoned Temple
  • Biotite Labor Camp
  • Altar of the Sealed Giant
  • Oblivion Mistfort
  • Blazing Forge
  • Temple of the Green Dragon
  • Undead Zone
  • Medusa's Garden
  • Red Dragon's Nest
  • The Watcher's Labyrinth
  • Plains of Giants
  • Hall of the Four Elements
  • Corrupted Black Dragon’s Tomb
  • Occupied Temple of the Ancients
  • Frozen Undead Throne

Check the official Steam achievement list ↗

Published reference pages

Current reference

What the official sources confirm

  • Dungeon Information can grant dungeon-specific stats, drop improvements or extra rewards.
  • Monster tooltips expose skills and stats in v1.10.
  • Drop History includes equipment that was not acquired or was dismantled.
  • A failed Gryphon run still consumes a departure.

Practical use

What to do next

  1. 01

    Confirm the required party size in the dungeon window.

  2. 02

    Inspect known enemy skills and discovered information.

  3. 03

    Prepare supplies for the selected encounter and decide when the party should return.

  4. 04

    After a failure, read remaining boss health and the first health/mana crisis.

  5. 05

    Use the discovered drop list for specific loot questions; do not infer a drop rate from one clear.

Keep the preparation record and result together

A useful run record starts with the dungeon name, difficulty, party size, member roles, equipment, strategy and supply counts. Add the information bonuses actually displayed for that dungeon. After the run, append the first serious health or Mana shortage, remaining boss health and unused supplies. This makes the next change testable.

If you survive but fail to finish the boss, inspect damage contribution and timing. If one member dies while healing resources remain, inspect defensive stats and healing behavior. If Mana empties early, compare skill use and potion settings. These are diagnostic branches, not universal compositions or guaranteed clears.

Related guides & tools

Sources & corrections

Official statements support the facts above. Planning suggestions are this wiki's analysis, not an in-game test result.

Prepare a correction with evidence →