Town Board
Creator Chronicles Village Guide
Understand the Creator Chronicles village as the operating layer for buildings, members, resources, production, trade, and progression.
At a Glance
What is confirmed today
These statements come from the current Store, Demo, or an official Origin Studio update.
- Players demolish burned buildings and construct new ones.
- Farms, fields, and alchemy labs appear in the Demo.
- Members grow herbs, craft potions, fish, collect ore, and cook.
- Produced items can be sold at the Auction House.

Decision Framework
How to use this system
Pre-release guidance should improve the next decision without pretending hidden game data is known.
- 01
Build for the next bottleneck, not for visual symmetry alone.
- 02
Check the member and input requirements that make a facility useful.
- 03
Track what the output unlocks or supplies before expanding capacity.
- 04
Keep historical Village Skill and Auto-Run details in the launch-check lane.
Original System Map
Village Dependency Map
Buildings connect people, resources, production, and progression.
- 01Build
- 02Assign Member
- 03Supply Input
- 04Produce
- 05Use or Sell
- 06Upgrade
Launch Check
Details that are not safe to guess
These records stay out of permanent claims and entity pages until a current build and source can be attached.
- Complete building list, costs, unlocks, upgrades, and capacity.
- Final Village Skills and exact production modifiers.
- Decoration effects, if any, and world-event interactions.
System Connections
Continue the decision
Buildings
Use the facility publish schema.
Open page →Professions
Match people and work to facilities.
Open page →Production
Turn stock goals into batches.
Open page →Evidence Register
What the sources actually support
- Verified in DemoLaunch-sensitive
The Demo advertises about two hours, progression to level 20, and four normal dungeons.
- Confirmed Official
Official Store copy names Farming, Mining, Fishing, Alchemy, Cooking, Blacksmithing, and Enchanting in the profession and Codex loop.
- Historical OfficialLaunch-sensitive
An April official update described Dungeon Auto-Run and a building-gated dispatch flow.
No standalone current page is published until the final name and mechanic are re-verified.
- Historical OfficialLaunch-sensitive
An April official update referenced Village Skills and a specific leveling-support skill.
This remains folded into Village coverage until launch verification.
Primary source trail
This page draws from the central evidence registry. The currently checked official source set includes: