Evidence Ledger
Sources & Evidence Policy
The official-source hierarchy, evidence statuses, verification dates, provenance rules, and correction policy used by Creator Chronicles Wiki.
At a Glance
What is confirmed today
These statements come from the current Store, Demo, or an official Origin Studio update.
- Every high-risk claim must point to a source record.
- Historical official mechanics remain labeled until re-verified.
- Media files record source URL, capture date, dimensions, route use, and content hash.
- Launch entity pages require evidence and distinct player value.

Decision Framework
How to use this system
Pre-release guidance should improve the next decision without pretending hidden game data is known.
- 01
Prefer the newest official source when wording conflicts.
- 02
Keep facts central so dependent pages update together.
- 03
Do not use review counts or player counts as search-volume data.
Original System Map
Launch-Day Data Map
Only verified, useful entities pass from capture to index.
- 01Capture
- 02Source
- 03Cross-check
- 04Model
- 05Quality Gate
- 06Publish
- 07Link
Launch Check
Details that are not safe to guess
These records stay out of permanent claims and entity pages until a current build and source can be attached.
- Refresh the Store, Demo, and official news immediately before deployment and at launch.
System Connections
Continue the decision
Roadmap
See states applied to real systems.
Open page →Release Guide
Review lifecycle handling.
Open page →About
Understand the fan-site mission.
Open page →Evidence Register
What the sources actually support
- Confirmed OfficialLaunch-sensitive
Creator Chronicles is scheduled to launch September 14, 2026 at 08:00 UTC.
- Confirmed OfficialLaunch-sensitive
The Store is currently coming soon; the latest official announcement calls September 14 the official launch and full release.
Do not translate this into an Early Access or 1.0 badge before the live Store changes.
- Confirmed Official
The current Steam Store lists Windows and macOS support and single-player play.
- Verified in DemoLaunch-sensitive
The Demo advertises discovering some of 120 unique guild members.
- Verified in DemoLaunch-sensitive
The Demo advertises about two hours, progression to level 20, and four normal dungeons.
- Confirmed Official
Official Store copy names Farming, Mining, Fishing, Alchemy, Cooking, Blacksmithing, and Enchanting in the profession and Codex loop.
- Confirmed OfficialLaunch-sensitive
Official update notes say purchases, sales, unsold listings, and supplied quantities affect Auction House price movement.
- Verified in DemoLaunch-sensitive
The current Demo update adds gift-based Affinity, relationship-level changes, and higher-level synergy effects.
- Verified in DemoLaunch-sensitive
The current Demo update confirms separate potion, healing, and attack settings for each party.
- Confirmed OfficialLaunch-sensitive
The official launch announcement confirms the Tavern, Hall of Battle PvP, Rankings, and Seasons for launch-era content.
- Launch CheckLaunch-sensitive
A July official update describes the foundation for guild-member-specific unique abilities across combat, recovery, equipment, and village work.
Exact member abilities and values are not published here before live-build verification.
- Historical OfficialLaunch-sensitive
An April official update described Dungeon Auto-Run and a building-gated dispatch flow.
No standalone current page is published until the final name and mechanic are re-verified.
- Historical OfficialLaunch-sensitive
An April official update referenced Village Skills and a specific leveling-support skill.
This remains folded into Village coverage until launch verification.
Primary source trail
This page draws from the central evidence registry. The currently checked official source set includes: