Classes · Official — current patch

Paladin

Paladin's Guardian of Light links Spell Power to Physical Attack. Recent patches correct basic attacks, adjust specific weapon intervals and display the resulting Attack in the member window.

Reviewed against v1.10Verified Changed in v1.10 ↗

Verified reference

Skill
Guardian of Light
Added Physical Attack
75% of Spell Power
Affected weapon timing
Certain one-handed maces and wands: 2-second base interval with the skill
Display correction
Additional Attack appears in member information

Compare the complete change

v1.07 fixed a failure to perform basic attacks with certain one-handed maces and wands. v1.09 then added a Spell Power contribution to Physical Attack while changing the affected weapons' base interval. v1.10 makes the contribution visible in the member information window.

A higher Attack number does not, on its own, prove higher damage per second. Include attack timing, skills and the actual encounter in the comparison. The notes say certain weapons; they do not identify every eligible item, so check your equipped weapon directly.

A useful equipment test

Record base Spell Power, Physical Attack and the equipped weapon. Compare the same setup with the skill's current description, then inspect the combat log's per-skill contribution. As an arithmetic example, 100 Spell Power contributes 75 Physical Attack under the published coefficient, before any other effects.

Hold food, elixirs, Dungeon Information and party composition constant when comparing two weapons. If the member window still omits the bonus, confirm that the client includes v1.10 before assuming the skill failed in battle.

Role and limits

Assign Paladin according to the kit and skills in your save. These patch notes support a specific offensive interaction, not an unconditional claim that every Paladin is the best tank, healer or damage dealer. Recruitment and named-member synergies need their own sources.

Patch history

  • v1.10 · 2026-09-24

    Guardian of Light's Physical Attack gain is visible in member stats. Conqueror deaths no longer trigger another departure through remaining automatic runs.

  • v1.09 · 2026-09-23

    Guardian of Light adds Physical Attack equal to 75% of Spell Power. Certain one-handed maces and wands change from one-second to two-second base attacks with the skill.

  • v1.07 · 2026-09-21

    Acquired dungeon information is accessible before constructing a Tavern. Paladins' basic attacks with certain weapons are fixed.

Related guides & tools

Sources & corrections

Official statements support the facts above. Planning suggestions are this wiki's analysis, not an in-game test result.

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