Live-game field guide · Official — current patch

Creator Chronicles Difficulty, Mood & Death Rules

Choose difficulty by its consequences, not only a combat label. Beginner keeps members in good Mood; Beginner and Adventurer retain reward participation for dead or fled members, while Conqueror has a documented death-related level reset.

Reviewed against v1.10Verified Changed in v1.10 ↗

Current reference

What the official sources confirm

  • Beginner good Mood is confirmed by v1.02.
  • Dead or fled members on Beginner/Adventurer share equipment and auction proceeds since v1.03.
  • v1.10 fixes Conqueror members departing again after death reset their level.
  • Mood descriptions were corrected to match difficulty in v1.06.

Practical use

What to do next

  1. 01

    Read the current difficulty description before beginning a save.

  2. 02

    Do not assume Conqueror's consequences apply on the easier modes.

  3. 03

    Use safe return strategies while learning encounters.

  4. 04

    Review automatic departure counts after failed runs.

Related guides & tools

Sources & corrections

Official statements support the facts above. Planning suggestions are this wiki's analysis, not an in-game test result.

Prepare a correction with evidence →