Live-game field guide · Official — current patch
Creator Chronicles Difficulty, Mood & Death Rules
Choose difficulty by its consequences, not only a combat label. Beginner keeps members in good Mood; Beginner and Adventurer retain reward participation for dead or fled members, while Conqueror has a documented death-related level reset.
Current reference
What the official sources confirm
- Beginner good Mood is confirmed by v1.02.
- Dead or fled members on Beginner/Adventurer share equipment and auction proceeds since v1.03.
- v1.10 fixes Conqueror members departing again after death reset their level.
- Mood descriptions were corrected to match difficulty in v1.06.
Practical use
What to do next
- 01
Read the current difficulty description before beginning a save.
- 02
Do not assume Conqueror's consequences apply on the easier modes.
- 03
Use safe return strategies while learning encounters.
- 04
Review automatic departure counts after failed runs.
Related guides & tools
Sources & corrections
Official statements support the facts above. Planning suggestions are this wiki's analysis, not an in-game test result.
- Origin Studio — patch 1.10 ↗
- Origin Studio — patch 1.06 ↗
- Origin Studio — patch 1.03 ↗
- Origin Studio — patch 1.02 ↗