Live-game field guide · Official — current patch
Creator Chronicles Endings & Completion Planning
Treat reaching an ending, collecting achievements and starting a new adventure as separate goals. The official achievement list provides completion objectives, while the reincarnation patch specifies a next-run gold transfer.
Current reference
What the official sources confirm
- Steam presents a released single-player game with achievements.
- The Store frames returning the developer to the real world as the narrative objective.
- The sourced reincarnation gold rule does not establish every ending condition or save carry-over rule.
Practical use
What to do next
- 01
Choose your goal: story completion, an achievement or a new-run economy.
- 02
Keep the game's current confirmation text with your save notes before resetting.
- 03
Avoid assuming an ending is missable without a verified condition.
- 04
Use the achievement hub to track explicit objectives without exposing invented ending routes.
What the official achievement list reveals
Steam names a Normal Ending, a Good Ending and a Bad Ending, but the public entries checked here leave their detailed trigger descriptions blank. Conqueror Chronicle explicitly requires an ending on Conqueror difficulty. Chronicle Rewritten requires starting a new playthrough after reaching an ending.
Those names do not establish a deadline, a dialogue sequence or a missable quest route. Flawless Conqueror and Two Conclusions also lack public condition text in this source. Keep their conditions unresolved until a reliable official description or reproducible live-game record establishes them.
Related guides & tools
Sources & corrections
Official statements support the facts above. Planning suggestions are this wiki's analysis, not an in-game test result.
Prepare a correction with evidence →