Live-game field guide · Official — current patch

Creator Chronicles Combat & Battle Review

Read battle outcomes through damage, healing, resource use and survival. Current results show more reliable pre/post-combat stats and per-skill contribution than the original launch interface.

Reviewed against v1.10Verified Changed in v1.07 ↗

Current reference

What the official sources confirm

  • DPS/HPS tooltips break down skill contribution since v1.04.
  • v1.07 adds health/mana shortage timing and remaining boss health to Key Summary.
  • Equipment, enhancements, enchanting, passives and Affinity should be considered together.
  • Haste can affect some intervals while other effects remain fixed.

Practical use

What to do next

  1. 01

    Identify the first failure, not just the final defeat.

  2. 02

    Check whether unused potions point to a settings issue rather than insufficient stock.

  3. 03

    Compare damage by skill before changing every piece of equipment.

  4. 04

    Repeat with one meaningful change and record the result.

Read a skill contribution in context

Per-skill DPS and HPS show which effects contributed, but the total alone does not explain when a party failed. Compare the timeline with the earliest health or Mana shortage and the remaining supplies. A large healing total can coexist with a death if the healing arrived at the wrong time.

Hold the encounter, party and consumables constant for a useful equipment or strategy test. If several inputs change at once, record the result as a new baseline rather than assigning the entire difference to one item. Keep the game version beside both records so a balance patch does not masquerade as a successful adjustment.

Related guides & tools

Sources & corrections

Official statements support the facts above. Planning suggestions are this wiki's analysis, not an in-game test result.

Prepare a correction with evidence →