Live-game field guide · Official — current patch
Creator Chronicles Combat & Battle Review
Read battle outcomes through damage, healing, resource use and survival. Current results show more reliable pre/post-combat stats and per-skill contribution than the original launch interface.
Current reference
What the official sources confirm
- DPS/HPS tooltips break down skill contribution since v1.04.
- v1.07 adds health/mana shortage timing and remaining boss health to Key Summary.
- Equipment, enhancements, enchanting, passives and Affinity should be considered together.
- Haste can affect some intervals while other effects remain fixed.
Practical use
What to do next
- 01
Identify the first failure, not just the final defeat.
- 02
Check whether unused potions point to a settings issue rather than insufficient stock.
- 03
Compare damage by skill before changing every piece of equipment.
- 04
Repeat with one meaningful change and record the result.
Read a skill contribution in context
Per-skill DPS and HPS show which effects contributed, but the total alone does not explain when a party failed. Compare the timeline with the earliest health or Mana shortage and the remaining supplies. A large healing total can coexist with a death if the healing arrived at the wrong time.
Hold the encounter, party and consumables constant for a useful equipment or strategy test. If several inputs change at once, record the result as a new baseline rather than assigning the entire difference to one item. Keep the game version beside both records so a balance patch does not masquerade as a successful adjustment.
Related guides & tools
Sources & corrections
Official statements support the facts above. Planning suggestions are this wiki's analysis, not an in-game test result.
Prepare a correction with evidence →